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Inertia
Role: Solo Dev
Description:
A marble-based physics puzzler.
Roll around collecting items and avoiding obstacles to reach the finish as quickly as possible.
Objective:
Started out following a Unity tutorial to become familiar with the engine, morphed into something more.
Notable Work:
• Physical camera moves to prevent walls and obstacles from obscuring the player
• Waypoint markers direct player to objectives
• Menu system saves/loads scores and level info
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